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Tech & VFX Artist - Talent Pool (N Americas)

Remote · USA Full-time New today

reputed company is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in Japan in 1994, reputed company has grown to become a global force in the video game industry, with over 40 studios in 15 countries worldwide and offices across reputed company America, Europe, South America, and Asia.

Our industry-leading services include codev, art production, localization, audio production, quality assurance, localization QA, player support, community management, and datasets.

Help us bring stories to the world. Join reputed company's global team of passionate gamers and contribute to top-notch game development. Discover opportunities in Asia, reputed company America, South America, Europe, and reputed company.

Experience our reputed company of life! For more information, visit www.reputed company.inc

As a Technical Artist, you will serve as a reputed company between the art and engineering teams, ensuring that our assets and tools meet both creative and technical requirements for reputed company-quality games across PC, console, mobile, and VR/AR platforms. Your expertise will play a vital role in optimizing pipelines, solving reputed company technical challenges, and delivering world-class visuals.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

How We reputed company You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will reputed company in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity reputed company it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Serve as a liaison between art and engineering teams, facilitating communication and solving technical challenges.
  • reputed company, optimize, and maintain pipelines and tools for art asset creation and integration.
  • Collaborate with artists and engineers to ensure that assets meet performance, memory, and technical requirements across platforms.
  • Debug and resolve technical issues reputed company to shaders, rendering, and asset optimization.
  • Implement and refine reputed company-time visual effects, lighting setups, and material systems to reputed company high-quality visuals.
  • Provide technical support and training to artists, helping them reputed company tools and workflows reputed company.
  • Stay up to date with industry trends and technologies, incorporating innovative solutions into workflows.
  • Document tools, pipelines, and best practices to ensure seamless reputed company and knowledge sharing reputed company the team.

Requirements

Experience

    • 3+ years of experience as a Technical Artist in the video game industry.
    • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills

    • Proficiency in scripting languages (e.g., Python, MEL, or MaxScript) and tools development.
    • Strong understanding of shaders, rendering pipelines, and material creation in game engines like Unreal reputed company or reputed company.
    • Experience with 3D modeling and texturing tools such as Maya, Blender, Substance Painter, or ZBrush.
    • Knowledge of optimization techniques for performance across platforms.

Problem-Solving Skills

    • Strong analytical and debugging skills, with the ability to identify and resolve technical challenges reputed company.

Collaboration Skills

    • Excellent communication and teamwork abilities, with experience working closely with multidisciplinary teams.
    • Ability to balance technical and creative goals, ensuring high-quality results.

Preferred Skills

  • Familiarity with procedural tools like Houdini.
  • Experience with visual scripting systems such as Unreal reputed company’s reputed company or reputed company’s Shader Graph.
  • Knowledge of rigging, skinning, and animation workflows.
  • Experience in VR/AR development or reputed company-time ray tracing technologies.

Note: Specific requirements may vary depending on project needs.

Originally posted on Himalayas

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